Test: AAPOLY.C
Videoadapter=Matrox G200 AGP
Processor = PII-350
RAM=128Mb
time units = 0.001 sec
frames per test - 360
WarpMesa version: alpha minus 1.6; original Mesa version 3.3
beta (21.03.2000)
Warning: All pictures are in PNG format ! (no information losses)
AAPOLY.C: rotation of filled 3D polygons with antialiased edges.
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VideoMode+Driver | polySmooth=1 | polySmooth=0 | polySmooth=1 | polySmooth=0 | polySmooth=1 | polySmooth=0 |
Matrox 256colors | ![]() 6187(*) dithering with DIVE |
![]() 1929(*) dithering with DIVE |
![]() 7586(*) |
![]() 3297(*) |
![]() 1172(*) |
![]() 844(*) |
SDD7 256colors | ![]() 5117(*) |
![]() 1853(*) |
![]() 5258(*) |
![]() 2032(*) |
![]() 1133(*) |
![]() 851(*) |
SDD7 32K colors | ![]() 5078(*) DIVE's Problem ? |
![]() 1828(*) DIVE's Problem ? |
![]() 5750(*) |
![]() 2523(*) |
![]() 1368(*) |
![]() 946(*) |
Matrox 64K colors | ![]() 5125(*) |
![]() 1907(*) |
![]() 6289(*) |
![]() 3078(*) |
![]() 1344(*) |
![]() 1024(*) |
SDD7 64K colors | ![]() 5125(*) |
![]() 1875(*) |
![]() 5687(*) |
![]() 2477(*) |
![]() 1312 |
![]() 1024 |
Matrox 1677216 colors | ![]() 5797,(5573) Antialiased edges pbmi->cBitCount=32 |
![]() 1251 (1273), No Anti-aliasing pbmi->cBitCount=32 |
![]() 8117 (6970) Antialiased edges pbmi->cBitCount=24 |
![]() 3937 (2703) No Anti-aliasing pbmi->cBitCount=24 |
![]() 1711, No comments |
![]() 1531 No comments |
SDD7 1677216 colors3 | ![]() 4407(*) |
![]() 1149(*) |
![]() 5023(*) |
![]() 1813(*) |
![]() 1594 |
![]() 1406 |
(*) results for ver. a-1.6
and slightly changed AAPOLY.C
OpenGL "Gold" | WarpMesa GPI | WarpMesa DIVE | |
polySmooth=1 glutInitWindowSize (200,200) ; |
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polySmooth=0 glutInitWindowSize (200,200) ; |
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OpenGL "Gold" | WarpMesa | |
Hello.c - razI=100
Videoadapter=Matrox G200 AGP Processor = PII-350 RAM=128Mb time units = 0.001 sec |
![]() glutInitWindowSize (256, 256);
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![]() glutInitWindowSize (256, 256);
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Table was made for WarpMesaGL apha minus 1.8
WarpGL GPI | WarpGL Dive | OpenGL Gold | ||
64K colors 256*256 | Single buffer | 2570-2618(**) | N/A yet (****) | 773-797 |
Double buffer | 1531-1570 | 1507-1609 | 813-820 | |
64K colors1024*(768-22) | Single buffer | N/A yet (****) | 2070-2273 | |
Double buffer | 8695 | 8024 | 4100-4539 | |
64K colors 256*256
SDD7 |
Single buffer | |||
Double buffer | 836(*) | 1836-1938 | 172-227 | |
64K colors1024*(768-22)
SDD7 |
Single buffer | |||
Double buffer | 9000(*) | 18539 | 851-914 | |
1677216 colors
256*256 |
Single buffer | 3334-3351(**) | N/A yet (****) | 1039-1102(*) |
Double buffer | 1680-1812 |
554 |
710- 860 (*)
555-679 (***) |
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1677216 colors
1024*(768-22) |
Single buffer | 20344(**) | N/A yet (****) | 6336 - 7633 (*) |
Double buffer | 11930-12008 |
5937 |
3871-4578(*)
1743-2289, (***) |
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(*) SET OGL_BIT_COUNT=32
(**) WarpGL single buffer works via GpiSetPel, so it is
so slow
(***) very fast, but doesn't work (Without SET OGL_BIT_COUNT=32)
(****) works in GPI mode
(*) results for ver. a-1.6